Download Cue Sheet
This is the final project for Synth and Sound Design II. The assignment was to replace all audio in the film with original content. The goal was to derive a concept and use synthesis techniques to create sound and enhance the story.
Concept: My concept was to use audio to make the video appear dreamlike. I wanted to use organic sounds rather than digital sounds. Even the synthetic sounds tend to have a fluid and organic feel to them. Some sounds may seem unusually placed but that is due to the dreamlike quality of the video.
Process: I started by making a cue sheet to organize my thoughts. I marked types of sounds and where they would be placed in the film. My next step was to experiment with various synths and find some sounds I liked. I worked with reason’s Subtractor and Malstrom. Using these synths I created some nice ambient pads. I wanted the ambience to be ethereal and floaty. The ambience remains floaty even during dark parts of the film. This keeps the viewer in that dreamlike space. It also sets the mood and maintains it throughout the video. After the ambience was completed I began to create some sounds on the synths that could be used for foley and effects. I experimented with white noise and filters. Using LFO’s and filters I came up with a cool white noise sound that I used for the web spinning at the end. The filters were automated to give the sense of motion and sweeping. White noise played a large role in this project. Many of the synthetic sounds have white noise elements in them. I felt that white noise added a certain texture that fit well into the softer ambient sounds.
The organic sounds were made up of elemental sounds. I used water, fire, and earth. The fire sounds are made up of a campfire and water being trickled on the coals to get a hissing sound. This was used throughout the film to show the deterioration. Various different rock sizes were recorded to get accurate crumbling sounds. An Audix i5 microphone was wrapped in a bag and dunked in water to get some low rumbling and swishing. I took a spray bottle and sprayed the microphone in the bag to get the sound of the moth.
The mixing of this project was kept very fluid with more sharp and dynamic sounds coming in to add contrast. I used long fades so everything faded in and out of each other. I wanted to keep the transitions smooth to keep the dream feel. The sound follows the story of the film. It starts soft and builds into chaos before resolving at the end.
Art Xtreme-Welcome Video from Jon Owens on Vimeo.
Art Xtreme is a new audio trade school that specializes in beat making and producing. This video takes you on a video tour of the campus and classes. It’s pretty xtreme! So don’t say we didn’t warn you.
This was a personal student project that was designed to spoof other audio schools that don’t teach the necessary topics needed to be a professional engineer. The video was shot to look like a low budget college welcome video. The cheesy-ness and cliche styles are similar to those found in college orientation and advertising videos.
Jon Owens: New Student
Riglow: Student 1
J-Kat Infusino- Student 2
Josh Niemiera: Teacher
Idea collaborated by: Jon Owens, Riglow, J-Kat
Written, Directed, Produced, Edited, Mixed by: Jon Owens
Music by: Riglow
Money Throwers: Riglow, J-Kat, Jon, Josh, Joe Meglio
The first episode of the Pokemon cartoon series in a film noir style.
This project was for my Recording 1 class. Assignment was to record a radio play. I worked in a group of three to write record and edit the play. After the play was completed I drew some images and created the video portion.
A dark comedy about a young girl who gives her first swimming experience to a man and then faces the downward spiral that is known as life.
OFFICIAL SELECTION of the Naperville Independent Film Festival
My work included sound design, music, sound editing, sound mixing. Film was nominated for Best Student Film at the Naperville Independent Film Festival.
An actor alone in a hotel room uses a controversial technique to find a character.
A short film by Adam Siavelis. My work includes concept ideas, sound design, sound editing, sound mixing, and mastering. I used a lot of synthesis techniques to create the unique textures in the film. The concept was for the camera to take on the role of the actor’s psyche. As the film progresses and the actor delves deeper into madness, the camera and sound become more distant and isolated. Background noise melts away and the viewer is left with that feeling of being trapped in the room with him.
This is a short film created by me and Adam Siavelis. It was shot in 2 days and used only a set of master shots and some cut aways. All sound in the film has been added in post production. My work included producer, actor, sound design, sound editing, sound mixing, and mastering.
This was the final project for my Synth and Sound Design 1 class. The assignment was to replace all audio and music in the trailer. Worked in a group of four to complete. Includes original recordings and some library sounds.
The concept was to use fire and water. The elements played a large role in the sound design of this video. The trailer shows a lot of fire so many fire sounds were used. Water sounds and water on fire sounds were used to create some fire effects.
This was a project for my Synth and Sound Design 2 class. I worked in a group of four to compete the sound design for the film. My part is the second half that starts at 4:30. This included mostly original recordings and some library sounds.
Concept: To express the message of the video using both imaginative and realistic sounds. There are sounds that portray the material being used as well as what that material is representing in the film.
Intro video for Artimation festival at The Illinois Institute of Art Schaumburg. My job was to create sound design work for the film. I used some sound libraries and original recordings. Audio was edited and mixed in Pro Tools.